Project Freelance Games

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Saturday, September 17, 2016

August / September Updates

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If you would like to visit the Patreon page, you can click here to see the video associated with this update. Since the last post on this...
Monday, September 5, 2016

Sandbox Coding Progress

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  Inventory systems and sandbox features are some pretty beefy feats of coding found in modern games. Though they seem like relatively basic...
Sunday, July 31, 2016

June and July Progress

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This post is going to serve as an update for the Patreon found at this link here. So, I know things have fallen behind a bit, and I haven...
Thursday, July 21, 2016

Dark Times...

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This is more of a personal update to explain what has been going on in my life and why progress on Vilous: Soldier of the North seems to hav...
Thursday, June 2, 2016

Touch fuzzy, get dizzy

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NeoFur get! This is the first NeoFur asset we created for V:SotN I've briefly spoken about this tool with my discord server . N...
Wednesday, June 1, 2016

Progress Update for May, 2016

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Check out our monthly progress update for the month of May, 2016. This update covers some impressive advances in the field of artifi...

PFG on Blogger

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Project Freelance Games on Blogger We now have a blog on blogger! This service seems a little more flexible and user friendly when it co...
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