Wednesday, June 1, 2016

Progress Update for May, 2016



Check out our monthly progress update for the month of May, 2016.

This update covers some impressive advances in the field of artificial intelligence development for our game, Vilous: Soldier of the North. The video covers how the AI can see, how they hear things, how they make choices, how they guess and think, and how they can communicate with one another.

Highlighted in this video are also some things like a tool that I created to help keep track of the changes that are being made in the engine, as well as particle effect updates, and what is going on with character models and motion capture.

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