Friday, January 5, 2018

Lots of Updates...

So, we haven't really finished one thing yet in the past few months. Being a lone developer, I am experiencing something I am calling "Game Dev A.D.D." Just because we haven't finished a single thing in the past few months doesn't mean that we haven't been working on a lot of small things. This is another one of those posts that says "I'm working on things and the project isn't dead."

We have some really impressive things in the works such as refined Binaural Wind Volumes, an Advanced Inventory System, additional Dynamic Weather System features, Weather Particles, Weather FX, Survival Handbook frameworks, graphical scalability, and menu frameworks. Hopefully, we'll start cranking out actual updates soon.

Below are two screenshots comparing the same scene, one regular scene, and one with a rain particle system and weather FX that have been applied to the meshes in the scene to make them seem wet.